The King of Fighters XIV (ザ・キング・オブ・ファイターズ XIV) is a fighting game in The King of Fighters (KOF) video game series developed and published in Japan by SNK. It was developed for the PlayStation 4 and released in August 2016. Atlus USA and Deep Silver published the game in North America and Europe, respectively. It is notable as the first main-series The King of Fighters game rendered entirely in 3D, in contrast to previous installments which used 2D raster imagery.
The game's development began in April 2014 when SNK's CEO announced the company should start designing new, appealing video games. This entry in the series was directed by Yasuyuki Oda who has previously worked on Capcom's Street Fighter IV as well as titles by SNK. While working to make it as popular as The King of Fighters '98 and The King of Fighters 2002, the designers also decided to implement the "Rush" system to invite newcomers to the series.
Critical reception to The King of Fighters XIV has been generally positive with video game publications praising the appeal of its fighting system to newcomers and experts of fighting games. However, it has also been criticized for its initial use of outdated 3D gaming models.